



tell you why, later...






I had to rewite the "crazy talk" speech about 5 times to get Nick to approve something. This is one attempt
Jim
Gomez wrote up a more detailed premise, then I fleshed it out to a long
outline and went through many passes and revisions with Nickelodeon.
It's a particularly long detailed outline or I would scan it to show
you.

Jim
designed the look of the future for the show studying old Popular
Science pulp magazines and books about the Streamlined decade and 40s vacuum cleaner catalogues. The Spumco book will have lots of his art.





I instituted a "unit system" inspired by the old Looney
Tunes system, where each unit had a director in charge who followed the
whole production through from start to finish. We even had to bring
back a whole job category - Layout - a job that the other studios
didn't deem creative and were shipping overseas. This created at least
20 new jobs for American artists that did not previously exist.
But still no one got credit upfront-not even the writer this time (maybe because we were cartoonists too.)
There was a lot of visual fun in Beany
and Cecil and I wished I could give more of the artists credit -
especially the storyboard artists and the key layout artists - the ones
that were making the show have at least some interest.











But like 80s shows, they just piled everyone's
credits together like cattle at the end of the cartoon and ran by them
so fast that you couldn't even read them, let alone know which artists
worked on which episodes.

I always liked reading the credits on old cartoons and trying to figure out who did what and seeing the different styles.
I wanted to bring that back (while also bringing back the whole concept of cartoonist-made cartoons).
When we did the pilot for Ren and Stimpy I made sure everyone got prominent credits. I didn't ask for permission; I just did it.
I even painted the end credits myself and hand lettered them (well Libby Simon inked my hand lettering).










When
we started the series I had to negotiate the amount of upfront credits.
I had given an animation history lesson to Vanessa Coffey and explained
the old unit system to her, and that old cartoons were not "written",
they were drawn on storyboards. She agreed to this system. At last!
So I got together the funniest artists and we came up with story premises that we'd pitch to Vanessa. Once she OKed
them, we'd then write an outline that was 2 or 3 pages long. Whoever
physically wrote up the outline is who I'd usually give the "story"
credit too, even though all of us helped gag each other's stories up.
I
also negotiated for an upfront storyboard credit, which was unheard of
at the time. The storyboard artists at Spumco were generally the same
group of artists who came up with the premises and outlines but we
would add a ot of gags and story material in the storyboards-the way
cartoons should be written, and used to be.
I
also wanted to credit key layout artists, animation directors,
designers and background painters but couldn't get permission. Just
getting a couple artist credits at all was a real victory in 1990.




Nurse Stimpy came out so ugly to me, that I didn't give myself credit on it as director.
I seem to be missing the storyboard credit, but am pretty sure Jim, Bob, Vincent and I did it.
Firedogs was written in an afternoon to replace a George Liquor cartoon that got rejected.
Jim and Chris made a very lively and funny board and added more gags.


This
story came out of a deal I made with Vanessa. She didn't like the
booger, fart and gross jokes we wrote, so I asked her if I could trade
them for something she wanted. She wanted heart.
I
was listening to the classical music in our APM stock music library and
put on Clair De Lune by Debussy. I started picturing a sad scene with
Stimpy in a fairy tale setting and that became The Littlest Giant. I
pitched the story idea to Vanessa while playing the music for her and
tears welled up in her eyes. She loved it! I tell you, that's a way to
work with execs. Trade 'em. Find out what they like and meet 'em
halfway. Not by eliminating or toning either of your tastes down, but
by taking turns doing the kind of thing each of you like. This was very
easy with Vanessa. Many times I would make up story ideas on the spot
after asking her what she was looking for. Stimpy's First Fart was one
of those.






Once
artists starting seeing other artists get credits at the beginning of
the cartoons, more and more wanted them - and I didn't blame them. On
certain cartoons, I went back to Vanessa to beg for some extra credits
for certain people who had done outstanding jobs on particular
cartoons. This got me in a lot of trouble since we already had a signed
agreement for story, storyboard and director only, but when she saw
Space Madness and a couple other extra special pictures I bent her to
my will. Others above us didn't like this encroaching artist
recognition though. Especially when the press started coming over to
Spumco regularly and I would take them around to interview and
photograph all the artists at work.
Kali dragged me to this movie on the weekend and I'm glad she did.
This felt even more like the 70s than the actual 70s and made fun of all the right stuff.
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